All We Know
A short story game where the tone will change with your choices.
You've been resting in a place where it never seems to rain, and you don't remember your dreams. There is someone who has been trying to reach you.
The waiting leaves are whispering, too. Something in you is shifting.
Are you ready to listen?
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Credits
Narrative design and game implementation by: me, Stephanie Stein
Audio
- Aria from The Open Goldberg Variations by Kimiko Ishizaka, used under
CC0 1.0 Universal (CC0 1.0)
Public Domain Dedication
https://freemusicarchive.org/music/Kimiko_Ishizaka/The_Open_Goldberg_Variations/...
Images
- James Ward, 1769–1859, British, An Old Oak Tree, undated, Graphite on medium, slightly textured, cream wove paper mounted on medium, slightly textured beige laid paper, Yale Center for British Art, Paul Mellon Collection, B1975.4.783.
- Ivan Shiskin, 1896, The Forest Clearing, Wikimedia Commons
- Paulus Potter, 1647, detail from The Bull, Wikimedia Commons
- "Mossy Bank (Jervis McEntee) , 1895.679,” Harvard Art Museums collections online, May 1, 2023, https://hvrd.art/o/231933. Wikimedia Commons
- Pancrace Bessa, 1812, Quercus montana - Captioned: Chestnut White Oak. Quercus Pus. palustris [Q. prinus var. palustris] - acorn detail, Wikimedia Commons
Status | Released |
Platforms | HTML5 |
Author | biblios |
Genre | Interactive Fiction |
Made with | Twine |
Tags | Atmospheric, Meaningful Choices, Narrative, Short, Singleplayer, storygame, Text based, Twine |
Average session | A few minutes |
Languages | English |
Inputs | Keyboard, Mouse |
Development log
- Fixed music bug and inventory imageMay 07, 2023
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